Ronin teams continue to innovate with their game economies ✅
for the last 2 weeks @pixels_online has been 'profitable' when it comes to earnings vs spend in-game
this has been due to 3 things
👉 better targeted earnings from rewarded offers
👉 a new content patch
👉 new economics with chapter 3
goal is to see if we can keep this above 1 while still having the game feel fun & fair. the ideal long-run target is a RORS of 1.2-1.4, so we can save some room for new user acquisition
I am particularly bullish on our targeted earnings system ( the same tech we'll be rolling out to any game in the next month or two ) - early results from this system have been extremely positive & those rewards have made users feel much better than previous systems

297
3
本頁面內容由第三方提供。除非另有說明,OKX 不是所引用文章的作者,也不對此類材料主張任何版權。該內容僅供參考,並不代表 OKX 觀點,不作為任何形式的認可,也不應被視為投資建議或購買或出售數字資產的招攬。在使用生成式人工智能提供摘要或其他信息的情況下,此類人工智能生成的內容可能不準確或不一致。請閱讀鏈接文章,瞭解更多詳情和信息。OKX 不對第三方網站上的內容負責。包含穩定幣、NFTs 等在內的數字資產涉及較高程度的風險,其價值可能會產生較大波動。請根據自身財務狀況,仔細考慮交易或持有數字資產是否適合您。


