Ronin teams continue to innovate with their game economies ✅
for the last 2 weeks @pixels_online has been 'profitable' when it comes to earnings vs spend in-game this has been due to 3 things 👉 better targeted earnings from rewarded offers 👉 a new content patch 👉 new economics with chapter 3 goal is to see if we can keep this above 1 while still having the game feel fun & fair. the ideal long-run target is a RORS of 1.2-1.4, so we can save some room for new user acquisition I am particularly bullish on our targeted earnings system ( the same tech we'll be rolling out to any game in the next month or two ) - early results from this system have been extremely positive & those rewards have made users feel much better than previous systems
291
3
本页面内容由第三方提供。除非另有说明,欧易不是所引用文章的作者,也不对此类材料主张任何版权。该内容仅供参考,并不代表欧易观点,不作为任何形式的认可,也不应被视为投资建议或购买或出售数字资产的招揽。在使用生成式人工智能提供摘要或其他信息的情况下,此类人工智能生成的内容可能不准确或不一致。请阅读链接文章,了解更多详情和信息。欧易不对第三方网站上的内容负责。包含稳定币、NFTs 等在内的数字资产涉及较高程度的风险,其价值可能会产生较大波动。请根据自身财务状况,仔细考虑交易或持有数字资产是否适合您。